Yes, Day 3 of Gen Con came, and though the numbers were technically not larger, it seemed more packed, I think. Yesterday ended later for us, but for a fun reason, as T.R. attended an awards ceremony for the ENnies, the EN World RPG Awards. His “Cyclopaedia” blog was one of five blog nominees for an award, and though it was not a winner, two different games he assisted with did win gold and/or silver awards!
But what were those other snapshots of on Friday? The one plain shot of an elevator was a reminder of how thankful we are for the elevators and skywalks that allow us to attend events in and around the Convention Center without trying to navigate stairs or crazy twisting ramps. …We hit our first snag here, though, when Thursday evening’s elevator from the skywalk to the Convention Center was dead. And there was nobody to contact, no number to call. We ended up making our way across to a parking garage where we could take an elevator down, then walk along the city street to enter the Convention Center, once we found an entrance on that side that didn’t involve a stairway. Thankfully, it had been repaired by the time we were on the way back from our evening event.
Other events Friday included demo-ing (then purchasing) two new games. One that excited me to most was Codenames Duet, a cooperative two person version of the popular party game. Yes, it’s a neat game, but what excited me the most wasn’t just the game itself, but the fact that the convention demonstration size of the lettering on the cards was huge… so I could read it from a few feet away without problem! Though the demo sized tiles are not sold, I’m contacting the company to encourage them to make this version available! Small text size on playing cards is one of the more frustrating bits of gameplay I face, and what a beautiful solution this option could be. We shared these thoughts with those running this game room, and I will communicate with the publisher after we’re home.
One little piece of Gen Con I enjoy each year is the balloon sculpture.
This year’s Golden Dragon, representing the 50th Anniversary, is quite lovely. More was pieced together each day, and we could view the final celebratory piece on Sunday! (I didn’t attend the final popping.)
Saturday evening had also been an extra special game time, with friends gathering in our hotel lobby/breakfast area to share pizza and snacks, then play new games we had purchased – my favorite was one that is now available at Target stores. If you also grew up watching “The Joy of Painting on PBS, you also may enjoy the game where you earn points for painting fluffy clouds, happy trees, and mighty mountains. Some of those who gathered were those who rarely meet face-to-face, but know one another via online communications through Innroads Ministries.
Sunday brought one of our favorite parts of the week, the Christian worship service. This gathering of believers to sing praise, share communion, and hear a telling message from Tom Vasel. Though the speaker is known in the gaming community as the founder and host of the game review podcast “The Dice Tower,” he is also an ordained minister. His message was right on target with this audience. The three points (as most sermons possess) were simple:
1. Be content. (even when you’re attending an event that shows you so many games and things you “must have.”
2. Listen. In our busy world – and a busy Con also – take time to stop and listen. And Hear. Sometimes, we need reminders to stop talking, to take in messages from others.
3. Rest. This goes hand-in-hand with the previous note to rest… and no, resting does not indicate laziness, but it is necessary physically, emotionally, and spiritually.
We certainly appreciated Tom Vasel’s timely words, and after we left to join the final day at Gen Con, we prepared to meet with various people, then we had a unique, unexpected lunch that showed another way a business took an “invisible issue” seriously. At a daughter’s request, we decided to visit “The Walking Waffle Company” in the food court of Circle Center Mall. Their menu offered different meal options – the breakfast waffle with bacon, eggs, and cheese looked lovely, and the chicken waffle sounded fun. I have an unusual, rather annoying allergy: black pepper. As I do at any restaurant, I asked the gentleman taking orders if the chicken or breakfast waffles contained any black pepper. He thoughtfully responded, “The eggs don’t, but several items do, and I’m afraid pepper could remain on the grill and leach into the eggs.” He then carefully considered and found that the Waffle Club Sandwich should work for me. Not only was he correct there, but I found a new, unexpected treat. I know that food allergies can be tricky, particularly when they’re uncommon. I do appreciate a private restaurant owner, even in a popular food court, taking the time to accommodate a silly allergy.
As we walked toward our room after lunch, a game-editing friend passed us in the hallway. John had injured his foot and was in a wheelchair (where he had not been when I talked with him on Saturday morning). “The world is different from this view – it’s quite… disconcerting.” John then described an interaction he’d had with a taller friend – about 6′ 5″ – and he said they were so far apart that he felt cut off from the rest of the world. Trying to converse with a taller friend woke him up to a different perspective.
Gen Con 50 did hold more than the snippets I described. So many neat conversations with people from around the world, here just a ninety minute drive from our home. Games and costumes and celebrations and more. But me? My “battery” is such that I took a nap each afternoon, while the rest of the family worked at a booth each afternoon. I enjoyed and appreciated the experiences I had – Nice job, Gen Con 2017!